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Halo pelican damage control by Cyklus07 Halo pelican damage control by Cyklus07
D77H-TCI Pelican UNSC Heavy infantry

Length:
30.5 metres (100 ft)[2]

Troop Bay: 6.19 Meters (20.3 feet)

Width:
Wingspan - 23.4 metres (77 ft)[2]

Troop Bay: 4.64 Meters (15.22 feet)

Height/depth:
10.0 meters (35.9 feet) (10.5 meters with landing gear)

Troop Bay: 3.23 Meters (10.6 feet)

Engine unit(s):
2 main engines housed in middle section of ship
10 maneuvering thrusters housed in 4 vector pylons

Slip-space Drive: None

Shielding:
Heat and radiation shielding to protect the occupants

Armament:
Chin-mounted rotary cannon (1)
40mm Rotary cannon (optional)
70mm Rotary cannon (optional)[3]
ANVIL-II ASM pods (2) (Six missiles per pod)
Rear-mounted AIE-486H HMG (1)

Complement:
Either: M808B Main Battle Tank (1) or
M12 Light Reconnaissance Vehicle (1) or
Resupply Canisters (4-6) and M274 Ultra-Light All-Terrain Vehicle (2) (internally and externally)

Crew:
1 Pilot, 1 Co-pilot, 1 crew chief

Minimum crew:
1 pilot with an AI

Passengers :
10 seats in internal bay amidships 15 people standing and sitting (these numbers are doubled in case the ship carries a troop deployment pod).

Cargo capacity:
70 tons on hoist (anything over 35 tons slows speed considerably)

Role:
Air Assault/Close Air Support

credits:
- Pelican images - jasonmartin3d([link])
- Pillar of Autumn - halo.wiki
- Spirit of Fire - halo.wiki
- UNSC Office of Intelligence - halo.wiki
- UNSC logo - halo.wiki
Add a Comment:
 
:iconmattking16:
mattking16 Featured By Owner Apr 28, 2014
awesome work
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:iconcyklus07:
Cyklus07 Featured By Owner Apr 30, 2014  Professional Digital Artist
thank you very much :)
Reply
:iconacebird1234:
acebird1234 Featured By Owner May 2, 2013  Hobbyist Traditional Artist
Very impressive.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner May 7, 2013  Professional Digital Artist
Well the pelican was the work of someone else, I accumulated it into this desktop for halo fans to appreciate :)
Reply
:iconacebird1234:
acebird1234 Featured By Owner May 9, 2013  Hobbyist Traditional Artist
Doesn't matter it's still good.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner May 12, 2013  Professional Digital Artist
Thanks, im glad you appreciate the work :)
Reply
:iconacebird1234:
acebird1234 Featured By Owner May 12, 2013  Hobbyist Traditional Artist
No problem.Without the Pelican the UNSC would never take the fight to the enemy.
Reply
:icontemplar127:
templar127 Featured By Owner Jun 29, 2012
Epic wireframe!
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Jun 29, 2012  Professional Digital Artist
thanking you :D
Reply
:icontemplar127:
templar127 Featured By Owner Jun 29, 2012
Ur welcome
Reply
:iconatlas231:
Atlas231 Featured By Owner May 25, 2012
That looks very nice.

You seem to know quite a bit about Halo, am I right?
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Jun 28, 2012  Professional Digital Artist
ish, I havent completed all the games yet so the storyline is a little hazy at the moment. But I have at least completed reach, halo wars, halo: combat evolved and half way through Halo 2.
Reply
:iconatlas231:
Atlas231 Featured By Owner Jun 29, 2012
Well, count Reach out of the storyline, and take Wars with attention to how valid it is. Reach was a downright lore catastrophe, and Wars is a bit wierd due to it being made by another company which followed by some misscommunications between Ensamble Studios and Bungie.


Read the first 5 books! The Fall of Reach, The Flood, The First Strike, The Ghosts of Onyx, and possibly Contact Harvest.

My advice, forget everything Reach told you, because 95% of it is plain WRONG. Spartan IIIs on Reach in Mjolnir armour? Wrong. The Pillar of Autumn landed on Reach surface at the start of the invasion? Wrong again. The Sangheili/Elite-ranks are all wrong. The many "new" Covenant and UNSC weapons cannot possibly be canon, they dont appear anywhere else, not even a reference towards them. Even the date of the attack of Reach is wrong, and the ground-fighting as you see it in the game Reach is also not correct.

The battle of Reach was not as one-sided as shown in the game, instead it was one of the largest engagements in the war with a hundred UNSC warships backed up by their 20 (Unsure of the exact number) MAC-stations against an overwhelming Covenant fleet. And the only ground-engagements of any importance on Reach was the Covenant landing to try and take out the power-generators (Some of which were guarded by the Spartan II Blue-team) powering the MAC-stations.

The game Reach tells of a small/medium sized groundforce that mysteriously managed to land on Reach's (The UNSCs largest miltiary base-planet) surface and set up a giant camp without anyone noticing, along with teleportation and huge cloaking-field technology which the Covenant never possesed (If they had, they would have won the war way earlier).

/End of wall of text.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Jun 29, 2012  Professional Digital Artist
I think halo wars I kind of discarded the story abit, the vehicles were what I was interested in the most. I do like the upgrades, especially the grizzlys.

5 books? I didn't know there were books out aswell lol

Im wondering what halo 4 is like.
Reply
:iconatlas231:
Atlas231 Featured By Owner Jun 29, 2012
The books is where all the canon comes from, The Flood, as an example, is a written version of Halo CE, but longer and more detailed, and from other poins of views.

Halo 4 is nothing I will buy, console-hugging and money-milking, thats all they turned Halo into.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Jun 29, 2012  Professional Digital Artist
I dunno, Ive grown to like halo wars lol but then again I love strategy games, I lost interest on FPS games after medal of honour.

I may have to nick the books off the interwebs.
Reply
:iconatlas231:
Atlas231 Featured By Owner Jun 30, 2012
Well, Halo Wars is hardly a good RTS. Yes it has some nice designs and a nice basic idea. But the balance and gameplay is terrible.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Jun 30, 2012  Professional Digital Artist
I have to say the population cap is too low but the leaders do pack a fairly big punch considering they're just single units. Putting it on legendary and having 2 enemies does make things alot more challenging. Usually "Orange" player or "yellow" if you have the allied colours turned on, gets taken out first. Its abit harsh but I tend to want that so I can expand.

I guess there could be better storylines and somewhat better details, maybe command and conquer is what they should have looked at and what made that work.
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(1 Reply)
:iconextremedeepinvader:
ExtremeDeepInvader Featured By Owner Feb 3, 2012  Hobbyist Digital Artist
epic work
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Feb 3, 2012  Professional Digital Artist
cheers :)
Reply
:iconyhgi117:
Yhgi117 Featured By Owner Feb 1, 2012  Hobbyist General Artist
Funny, because that's the D77C-NMPD Pelican Dropship - The Law Enforcement variant of the Pelican Dropship, used by the NMPD in Halo 3: ODST.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Feb 1, 2012  Professional Digital Artist
for you, ill change it ;)
Reply
:iconyhgi117:
Yhgi117 Featured By Owner Feb 2, 2012  Hobbyist General Artist
Huzzah!
Thanks.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Feb 2, 2012  Professional Digital Artist
no probs :) I'd be the same with my tanks, it looks better now though I recon
Reply
:iconyhgi117:
Yhgi117 Featured By Owner Feb 2, 2012  Hobbyist General Artist
Ahh nice. Looks much cooler.
Did you just whip that up in 13 minutes?
Holy Frak!
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Feb 2, 2012  Professional Digital Artist
no no I used different images that were more defined, the person who made the pelican images is credited at the bottom of the description
Reply
:iconyhgi117:
Yhgi117 Featured By Owner Feb 2, 2012  Hobbyist General Artist
Ah.
Still, nice job.
Reply
:iconcyklus07:
Cyklus07 Featured By Owner Feb 3, 2012  Professional Digital Artist
thanks :)
Reply
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January 31, 2012
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